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Mozilla

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Remote in set countriesCanada onlyCA$146K–186KContract

Posted 22 SeptConfirmed open 12 min ago

Who can apply

Canada only

Salary

CA$146K–186K

Per year, CAD

Level

Lead / Staff

Contract

Timezone

Not stated

About the role

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations$145,800—$186,172 CADCanada Tier 2 Locations$131,400—$154,600 CAD

Skills mentioned

Interested in this role?

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Apply on Mozilla's site

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Listing details & historyShow
Employer posted
22 Sept 2026
Last confirmed open
12 min ago
Source
Employer careers site
Degree
Not mentioned
Visa
Not stated
Timezone
Not stated
Languages
Not stated
Location evidence
“Remote Canada”

Details are read from the listing text. They are not a guarantee of work authorization; confirm with the employer.

History

  • 13 Oct · Added to Remotavia
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla · CA$146K–186K

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